He is also susceptible to the vents being sealed, as he commonly uses them as means of getting to the player. He will only follow the sound when it is played in a location close to where he is. Occasionally, Springtrap may run across the screen when the camera monitor is being used, meaning he will briefly be seen.Īs mentioned in the Night 2 phone call, Springtrap is susceptible to audio distractions and will constantly follow the source of the noise the player creates, possibly due to him mistaking the noise for the sound of actual children. He will also briefly appear from the right, only to slink away from the player's peripheral vision. On occasions when he is about to attack, he will peek in from behind the door, simply staring dead ahead at the player. When around the Office, Springtrap will lurk around and even stare at the player through the window. However, he will stare straight into CAM 01, CAM 09, and CAM 13. Springtrap acts in a very human-like manner, usually going to more secluded areas of a camera's field of view to attempt to hide from the player. There is no known fixed location where he starts, but he generally begins his path from CAM 07, CAM 08, and CAM 09. He has two positions per camera, excluding the Vent Cams and CAM 01. Springtrap can enter every room and vent, and therefore, can be seen by every camera unless he is in the Office, the hallway, or outside the Office's doorway. Springtrap attacking from the right side of the Office, animated. Springtrap attacking from the left side of the Office, animated. William appears in the third game as a reanimated corpse permanently trapped within a heavily damaged Spring Bonnie suit (likely used in the murders), and became Springtrap. There is no way to avoid him upon seeing him. In the "SAVETHEM" minigame, William sometimes appears in one room upon entering and will suddenly rush towards Withered Freddy (whom the player plays as) to end the minigame, resulting in a game crash along with a text reading " you can't".
His murders were revealed in both "Take Cake to the Children" and "Foxy Go! Go! Go!", where he killed the crying assigned child outside of the restaurant and five children respectively.
William first physically appears in several minigames that occasionally occur after the player gets killed by one of the animatronics, including " Foxy Go! Go! Go!", " Take Cake to the Children", and " SAVETHEM" where his many killing sprees are revealed. While William does not physically appear in the game, he is indirectly referred on the newspapers.